As a music producer and sound designer I’m writing music and create sounds for all sorts of moving images. It’s my profession to translate ideas, impulses and pictures into tone and bring short movies, commercials and video games to life. Electronic music will always be my home, but my compositions cover a wide spectrum of genres. Sound design and audio implementation for games like Anno, South Park and The Settlers are not only short excursions in the world of video games – it’s my objective that all users experience these worlds in a special way. With lots of practical knowledge and empathy for sounds and the latest trends I ensure that what the customer sees and (not) expects – becomes tangible.
Selected Clients: Siemens, Ubisoft, Bet-at-Home, McDonald’s, Microsoft, Pioneers, Kika/Leiner, FAZ, Raiffeisen
Video Game Sound Design: The Settlers, Anno 1800, South Park – The Fractured But Whole, Escape The Lost Pyramid